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Dynasty League - realistic alternative to pts/roto

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valis93 View Drop Down

Joined: 03 May 2001
Posts: 4
  Quote valis93 Quote  Post ReplyReply Direct Link To This Post Topic: Dynasty League - realistic alternative to pts/roto
    Posted: 28 Jan 2013 at 1:28am
- 20 team mixed league w/ set up for fairly deep minors has a few openings in '13.

- Not roto or points. Using Scoresheet as the sim engine, it is 100% predictive and not historical. More attempt to be realistic than any points or roto league. Many who play this type of league would never play roto/points again. Thus, if you are looking for something better than points/roto, shoot a message my way and I'll tell you more about it.

- In this set up, stats are used based on real life within a context. We don't arbitrarily assign points to various stats or overvalue SB, saves, or team-dependent stats. Defense matters. Back-ups, pinch hitters, and defensive replacements matter. Batting order, pitching rotations, middle and long relief matter.

- We use a contract system based on years rather than protecting a certain amount of players or using dollar values. Dollar values influence bargain hunting rather than pure talent evaluation. What we do will more closely resemble player movement in MLB. Younger more marginal players are easier to keep. Many (not all) elite veterans will eventually become free agents from every team. More critical decision making is enabled that creates more of the atmosphere of playing the role of an actual GM.

There are a lot more details, but this hopefully gives enough of an impression to let you know if it might be something you'd like. We have lots of off-season activity (for instance the MiLB draft) we are behind on due to some unexpected departures of some really good owners. By the way, the last two champions of the invite-only champions league of the now defunct Box Baseball are both in our league, so we do have some competitive and competent owners that are the foundation of a good long-term league.

If you'd like to learn more, hit me up at
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